San Andreas is bound to be groundbreaking in the amount of open 
gameplay it gives to players. New vehicles, cityscapes and more control 
over the storyline and your character will all be wrapped into one cult 
classic. Rockstar yet again brings their originality and experience to 
the table with the latest and greatest title in the Grand Theft Auto 
series. It's bigger, it's badder, and it packs more ass-burnin' fun than
 a jar of bean dip. Say hello to 
Grand Theft Auto: San Andreas!
 
  | "San Andreas, loosely based on California, is made up of 3 cities complete with countryside and desert in between." | 
The first thing you'll notice when playing the game is that San 
Andreas is a state, not a city. San Andreas, loosely based on 
California, is made up of 3 cities (each rougly the same size of Vice 
City) complete with countryside and desert in between. The latter 2 both
 include their own variety of missions to complete, as well as having 
Rockstar's trademark stunts and rampages to check out in your spare 
time.
 
  | High limit lovin' in Las Venturas. | 
To compliment the new huge map, an extremely massive mountain has 
been thrown in. Every hill that Vice City lacked seems to have been 
rolled together into one huge-ass rock. Apparently it takes just under a
 minute to ascend the mountain in a helicopter. Sure to be fun riding 
down it!
Although Rockstar has (quite literally) sized up the competition with
 a huge expanse of land, they haven't skipped over the small stuff. Vice
 City introduced snazzy new interiors that were both jaw-dropping and 
awe-inspiring. With an increased amount of time to work on San Andreas 
(a full extra year), Rockstar has promised to give us more of the same. 
 More interiors means more buildings. SA is situated in a fuller and 
more diverse environment than in either GTA3 or Vice City - no more of 
those large lots of empty land or static buildings, as we experienced in
 Vice and GTA3.
Getting from point A to point B in style.
 
  | "SA is situated ia fuller and more diverse environment than in either GTA3 or Vice City." | 
As well as bringing back classic GTA vehicles and introducing new 
ones to the mix, what many thought would never be found in a GTA game 
finally became reality - bikes. No, I'm not talking about more PCJ-600's
 for you to blast around suburbia in, I'm talking about genuine, 
pedal-to-the-asphalt bicycles.  BMX Bicycles, Mountain Bikes and 
Lowrider Bikes are all featured.
As well as bicycles, there is also area-specific vehicles. Just as 
the caddy's were unique to Leaf Links (golf range) in Vice City, you can
 be certain that there will be many more specific modes of 
transportation only available in certain locales. 4-wheeler fun in the 
countryside, for example? You can also unlock special vehicles as you 
progress through the game.
One thing that many gamers have complained about is the fact that, 
since the beginning of the GTA series, you would drown even in knee-deep
 water. It seems that the boys at Rockstar have finally caved to our 
moaning and bitching, and have given us the ability to swim in San 
Andreas.  Moving the left analog stick forward triggers the classic 
'Breaststroke' movement. If you hold down the 'X' button whilst doing 
so, CJ will switch to freestyle mode, and swim a whole lot faster. 
However, this can only be done for a limited time, before his stamina 
runs out.  CJ can also dive underwater, and witness the local marine 
life, by holding the 'Circle' button.  Not only can CJ swim, but certain
 non-playable characters can swim too.
Making the most of your time.
 
  | "Robbing houses will involve the risk of being caught by the police." | 
Gruppe Sechs may have their hands full with security now that home 
robberies have been added. Details are still a bit sketchy on how you'll
 go about breaking and entering (and looting and pillaging like a 
drunken pirate), but we do know that it won't be an easy task. Skill and
 planning will both be necessities of any home robbery.
Finding firepower to assist you in your escapades shouldn't be a 
problem, though. According to Dan Houser, a "whole crapload" of new 
weapons have been added to your arsenal in the game. How many and what 
type? All of the weapons fit into the early 90's era that San Andreas 
exists in. (Sorry, folks - that means the electro-gun from GTA2 won't be
 making a comeback)
To make the most out of an increased variety of guns (and swords and 
chainsaws and bats and flamethrowers), 4-person drive-by's have been 
added.  We've seen a preview of such in one of the first official 
screenshots released by Rockstar, and it's a mighty impressive bit of 
action to incorporate into San Andreas.
More side-missions (along the lines of Vigilante, Fire Truck, 
Paramedic and so on) are included in San Andreas. So even after you're 
done the main storyline, you can rush back and do even more in the 
months afterwards.
 
  | Multiple-person drive-by shooting. | 
As well as the standard health and armor pickups from previous games,
 you will also have to maintain a healthy diet.  Eating will affect your
 stamina, and depending on what you eat (and how much of it), there will
 be some pretty interesting results. For example, if you eat too much 
fast food, your ass is going to swell up like a hot air balloon. Weight 
gain will affect not only your energy, but will keep you from being able
 to partake in some missions. Pedestrians will also react to your 
doughnut-like physique.  It's a cruel world, isn't it?
To keep you from becoming a walking Goodyear blimp, you now have the 
ability to train at the gym and shed that flab, build some muscle and 
become a rippling symbol of masculinity. Riding a bike for prolonged 
periods of time will have a similar affect.
Real-er than reality television.
 
  | "Eating will affect your stamina. If you eat too much, your ass is 
going to swell up like a hot air balloon. Jog off those kilos on the 
street, or pump them into muscles in the gym!" | 
Another feature that will affect your interaction with in-game 
characters is the ability to get a custom hair style.  What is certainly
 an expansion on the wardrobe selection in Vice (which, of course, is 
bound to make a reappearance with some great improvements), this new 
ability is sure to make for some interesting in-game scenarios. With 
improved pedestrian AI, you're sure to get some rather blunt comments 
based on what piece of hair decorates your head.
 
  | You can learn many new fighting techniques at the gym. | 
The shooting mechanics of the game have been upgraded and tweaked yet
 again to improve accuracy, response and functionality with your new 
lineup of boomsticks.  To quote Dan Houser: "Play Manhunt - the shooting
 levels from Manhunt. It's a development from that."
Expanding your empire and purchasing property was first tested out in
 Vice City, and proved to be rather popular. San Andreas re-introduces 
the notion of expanding your control over businesses and operations 
around the state - you will also have the ability to construct and 
operate your own Casino with some Triad friends.
 
  | "You will also have the ability to construct and operate your own Casino." | 
Having your own gang - it was first introduced in Vice City, but 
there was very little control over what your goons did. They mostly just
 ran from cops, beat up punks and loosely patrolled their territory. 
Now, the amount of control you have over your gang has been improved, 
and the depth of gang affairs has increased. Hopefully this will bring 
an end to your thugs disappearing when things get a little too hot when a
 pissy partner decides to turn on you. *cough*
 
  | San Fierro offers the best car services | 
The long and forever corrupted arm of the law.
Cops on bikes! HUZZAH. Some gamers complained about the lack of such a
 thing in Vice, and it looks like Rockstar heard the cry.  Along with 
some new hardasses riding choppers, an improved pedestrian AI is sure to
 mean an improved police AI, as well.
In closing, GTA: San Andreas is everything we could have asked for.  
Rockstar have taken the features of previous titles and developed them 
ten steps further.  Perhaps the most impressive thing about this game is
 that you are never left with nothing to do - there is always something 
you can do no matter what stage you are in the game, whether it be side 
missions, dancing or performing drive-by's with your homies.
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