San Andreas is bound to be groundbreaking in the amount of open
gameplay it gives to players. New vehicles, cityscapes and more control
over the storyline and your character will all be wrapped into one cult
classic. Rockstar yet again brings their originality and experience to
the table with the latest and greatest title in the Grand Theft Auto
series. It's bigger, it's badder, and it packs more ass-burnin' fun than
a jar of bean dip. Say hello to
Grand Theft Auto: San Andreas!
"San Andreas, loosely based on California, is made up of 3 cities complete with countryside and desert in between."
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The first thing you'll notice when playing the game is that San
Andreas is a state, not a city. San Andreas, loosely based on
California, is made up of 3 cities (each rougly the same size of Vice
City) complete with countryside and desert in between. The latter 2 both
include their own variety of missions to complete, as well as having
Rockstar's trademark stunts and rampages to check out in your spare
time.
High limit lovin' in Las Venturas.
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To compliment the new huge map, an extremely massive mountain has
been thrown in. Every hill that Vice City lacked seems to have been
rolled together into one huge-ass rock. Apparently it takes just under a
minute to ascend the mountain in a helicopter. Sure to be fun riding
down it!
Although Rockstar has (quite literally) sized up the competition with
a huge expanse of land, they haven't skipped over the small stuff. Vice
City introduced snazzy new interiors that were both jaw-dropping and
awe-inspiring. With an increased amount of time to work on San Andreas
(a full extra year), Rockstar has promised to give us more of the same.
More interiors means more buildings. SA is situated in a fuller and
more diverse environment than in either GTA3 or Vice City - no more of
those large lots of empty land or static buildings, as we experienced in
Vice and GTA3.
Getting from point A to point B in style.
"SA is situated ia fuller and more diverse environment than in either GTA3 or Vice City."
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As well as bringing back classic GTA vehicles and introducing new
ones to the mix, what many thought would never be found in a GTA game
finally became reality - bikes. No, I'm not talking about more PCJ-600's
for you to blast around suburbia in, I'm talking about genuine,
pedal-to-the-asphalt bicycles. BMX Bicycles, Mountain Bikes and
Lowrider Bikes are all featured.
As well as bicycles, there is also area-specific vehicles. Just as
the caddy's were unique to Leaf Links (golf range) in Vice City, you can
be certain that there will be many more specific modes of
transportation only available in certain locales. 4-wheeler fun in the
countryside, for example? You can also unlock special vehicles as you
progress through the game.
One thing that many gamers have complained about is the fact that,
since the beginning of the GTA series, you would drown even in knee-deep
water. It seems that the boys at Rockstar have finally caved to our
moaning and bitching, and have given us the ability to swim in San
Andreas. Moving the left analog stick forward triggers the classic
'Breaststroke' movement. If you hold down the 'X' button whilst doing
so, CJ will switch to freestyle mode, and swim a whole lot faster.
However, this can only be done for a limited time, before his stamina
runs out. CJ can also dive underwater, and witness the local marine
life, by holding the 'Circle' button. Not only can CJ swim, but certain
non-playable characters can swim too.
Making the most of your time.
"Robbing houses will involve the risk of being caught by the police."
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Gruppe Sechs may have their hands full with security now that home
robberies have been added. Details are still a bit sketchy on how you'll
go about breaking and entering (and looting and pillaging like a
drunken pirate), but we do know that it won't be an easy task. Skill and
planning will both be necessities of any home robbery.
Finding firepower to assist you in your escapades shouldn't be a
problem, though. According to Dan Houser, a "whole crapload" of new
weapons have been added to your arsenal in the game. How many and what
type? All of the weapons fit into the early 90's era that San Andreas
exists in. (Sorry, folks - that means the electro-gun from GTA2 won't be
making a comeback)
To make the most out of an increased variety of guns (and swords and
chainsaws and bats and flamethrowers), 4-person drive-by's have been
added. We've seen a preview of such in one of the first official
screenshots released by Rockstar, and it's a mighty impressive bit of
action to incorporate into San Andreas.
More side-missions (along the lines of Vigilante, Fire Truck,
Paramedic and so on) are included in San Andreas. So even after you're
done the main storyline, you can rush back and do even more in the
months afterwards.
Multiple-person drive-by shooting.
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As well as the standard health and armor pickups from previous games,
you will also have to maintain a healthy diet. Eating will affect your
stamina, and depending on what you eat (and how much of it), there will
be some pretty interesting results. For example, if you eat too much
fast food, your ass is going to swell up like a hot air balloon. Weight
gain will affect not only your energy, but will keep you from being able
to partake in some missions. Pedestrians will also react to your
doughnut-like physique. It's a cruel world, isn't it?
To keep you from becoming a walking Goodyear blimp, you now have the
ability to train at the gym and shed that flab, build some muscle and
become a rippling symbol of masculinity. Riding a bike for prolonged
periods of time will have a similar affect.
Real-er than reality television.
"Eating will affect your stamina. If you eat too much, your ass is
going to swell up like a hot air balloon. Jog off those kilos on the
street, or pump them into muscles in the gym!"
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Another feature that will affect your interaction with in-game
characters is the ability to get a custom hair style. What is certainly
an expansion on the wardrobe selection in Vice (which, of course, is
bound to make a reappearance with some great improvements), this new
ability is sure to make for some interesting in-game scenarios. With
improved pedestrian AI, you're sure to get some rather blunt comments
based on what piece of hair decorates your head.
You can learn many new fighting techniques at the gym.
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The shooting mechanics of the game have been upgraded and tweaked yet
again to improve accuracy, response and functionality with your new
lineup of boomsticks. To quote Dan Houser: "Play Manhunt - the shooting
levels from Manhunt. It's a development from that."
Expanding your empire and purchasing property was first tested out in
Vice City, and proved to be rather popular. San Andreas re-introduces
the notion of expanding your control over businesses and operations
around the state - you will also have the ability to construct and
operate your own Casino with some Triad friends.
"You will also have the ability to construct and operate your own Casino."
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Having your own gang - it was first introduced in Vice City, but
there was very little control over what your goons did. They mostly just
ran from cops, beat up punks and loosely patrolled their territory.
Now, the amount of control you have over your gang has been improved,
and the depth of gang affairs has increased. Hopefully this will bring
an end to your thugs disappearing when things get a little too hot when a
pissy partner decides to turn on you. *cough*
San Fierro offers the best car services
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The long and forever corrupted arm of the law.
Cops on bikes! HUZZAH. Some gamers complained about the lack of such a
thing in Vice, and it looks like Rockstar heard the cry. Along with
some new hardasses riding choppers, an improved pedestrian AI is sure to
mean an improved police AI, as well.
In closing, GTA: San Andreas is everything we could have asked for.
Rockstar have taken the features of previous titles and developed them
ten steps further. Perhaps the most impressive thing about this game is
that you are never left with nothing to do - there is always something
you can do no matter what stage you are in the game, whether it be side
missions, dancing or performing drive-by's with your homies.
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